Score points when your opponent falls out of bounds.

The winner is the first player to score 8 points.


Tumblin' tussle

Rolling into your opponent starts a tumblin' tussle.

During a tussle, both players press punch to gain power. The first player to fill their power meter gains control of the tussle.

The controlling player may then press punch one final time to "punch out" their opponent in the direction the tussle is heading.


Controls

Controllers are supported for both players.

Move - Directional pad or analog stick

Jump - A

Roll - Crouch and A

Punch - B

Select/Escape - Toggle fullscreen

There are also alternative keyboard mappings for each player.

Player 1

Move - WASD

Jump - K

Punch - L

Player 2

Move - Arrows

Jump - Z

Punch - X


Compatibility

The Windows build has been tested with Proton 9 on Linux/Steam Deck.


Reference

Created for Eggjam #26 and inspired by Rail Heist from UFO 50.

Art assets and some sound effects are reused from UFO50, courtesy of Mossmouth.

Some sound effects generated with 8-Bit Sound Effects Generator.

Music is an excerpt from Lonesome Fiddle Blues written (I think) by Vassar Clements and tracked from a MIDI file.

Published 3 days ago
StatusReleased
PlatformsHTML5, Windows, macOS
Authorbuggerking
GenrePlatformer
Made withGodot
Tags2D, Local multiplayer, Multiplayer, Pixel Art
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Gamepad (any)
MultiplayerLocal multiplayer
Player count2

Download

Download
tumbleweeds_windows.zip 33 MB
Download
tumbleweeds_mac.zip 58 MB

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